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<channel>
	<title>TimeWaster's Place &#187; game</title>
	<atom:link href="http://www.timewaster.de/tag/game/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.timewaster.de</link>
	<description>Programming, Design, Tekkie Stuff and more</description>
	<lastBuildDate>Wed, 04 Aug 2010 14:02:03 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
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			<item>
		<title>ClickForYou</title>
		<link>http://www.timewaster.de/clickforyou/</link>
		<comments>http://www.timewaster.de/clickforyou/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 07:41:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[automatic]]></category>
		<category><![CDATA[cheat]]></category>
		<category><![CDATA[click]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[tool]]></category>

		<guid isPermaLink="false">http://timewaster.de/?p=17</guid>
		<description><![CDATA[ClickForYou is a nifty little tool i wrote to be able to cheat in the game Insaniquarium, a game made by the PopCap guys.
&#160;
How does it work?
That&#8217;s Easy: After you ran the executable and pressed the &#8220;Pause&#8221; button on your keyboard, it emulates a left click on your mouse every 20 milliseconds. This means you [...]]]></description>
			<content:encoded><![CDATA[<p>ClickForYou is a nifty little tool i wrote to be able to cheat in the game <a href="http://www.popcap.com/games/insaniquarium">Insaniquarium</a>, a game made by the PopCap guys.</p>
<p>&nbsp;</p>
<p><strong>How does it work?</strong><br />
That&#8217;s Easy: After you ran the executable and pressed the &#8220;Pause&#8221; button on your keyboard, it emulates a left click on your mouse every 20 milliseconds. This means you are clicking the left button on your mouse 50 times a second without moving your finger. To stop clicking, simply press your &#8220;Pause&#8221; key again.</p>
<p>&nbsp;</p>
<p><strong>How is it done?</strong><br />
ClickForYou is written with <a href="http://www.autoitscript.com/">AutoIt</a>, originally a platform to write test scripts or to automate recurring sequences. AutoIt uses a basic dialect which makes it very easy to write your own tools with it. AutoIt is available for free.</p>
<p>&nbsp;</p>
<p><strong>How can i use it?</strong><br />
There are two ways:</p>
<ul>
<li>If you trust me then download the already compiled (executable) version of ClickForYou.</li>
<li>If you don&#8217;t trust me then download AutoIt itself, and the .au3 source code (look in the source code and be surprised that there&#8217;s no malicious code in it), and compile ClickForYou by yourself.</li>
</ul>
<p>After downloading and/or compiling the tool, simply start the .exe and you are ready to go. Make sure your mouse cursor is&#8217;nt hovering over a application (this is important, because when the tool starts to click, you could do unwanted things with your application) and press the &#8220;Pause&#8221; key on your keyboard.<br />
Now ClickForYou is Clicking For You. ;o)</p>
<p>&nbsp;</p>
<p><strong>Download:</strong><br />
The Executable <a href="/pages/clickforyou/clickforyou.exe">ClickForYou.exe</a><br />
Or if you want to compile it for yourself: <a href="/pages/clickforyou/clickforyou.au3">ClickForYou Source Code</a> and <a href="http://www.autoitscript.com/">AutoIt</a></p>
<p>&nbsp;</p>
<p><strong>A Demonstration of ClickForYou:</strong></p>
<p><object type="application/x-shockwave-flash" data="http://www.youtube.com/v/CjGbyDS7GlI" width="425" height="355" class="embedflash"><param name="movie" value="http://www.youtube.com/v/CjGbyDS7GlI" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><small>(Bitte den Artikel &ouml;ffnen, um die Flashdatei oder den Flashplayer zu sehen.)</small></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.timewaster.de/clickforyou/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Portal The Flash Game &#8211; Console Commands List</title>
		<link>http://www.timewaster.de/portal-the-flash-game-console-commands-list/</link>
		<comments>http://www.timewaster.de/portal-the-flash-game-console-commands-list/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 04:13:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Various]]></category>
		<category><![CDATA[cheat]]></category>
		<category><![CDATA[command]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[list]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[portal the flash game]]></category>

		<guid isPermaLink="false">http://timewaster.de/?p=1</guid>
		<description><![CDATA[This list was reverse engineered by me out of the Portal The Flash Game.

To open the console, go to the menu &#8220;Options&#8221;, and make sure the &#8220;Console&#8221; option is on. Then go ingame and press the ~ key on your keyboard.
If this doesn&#8217;t work, you most probably have not the US keyboard layout, (for instance [...]]]></description>
			<content:encoded><![CDATA[<p>This list was reverse engineered by me out of the <a href="http://portal.wecreatestuff.com/">Portal The Flash Game</a>.</p>
<p><a href="http://portal.wecreatestuff.com/"><img src="http://www.timewaster.de/wp-content/uploads/2008/10/portal_flash.jpg" alt="Portal The Flash Game" title="portal_flash" width="212" height="160" class="size-medium wp-image-85" /></a></p>
<p>To open the console, go to the menu &#8220;Options&#8221;, and make sure the &#8220;Console&#8221; option is on. Then go ingame and press the ~ key on your keyboard.<br />
If this doesn&#8217;t work, you most probably have not the US keyboard layout, (for instance in Germany it&#8217;s the key &#8220;ö&#8221;) and you have to try which key is working for you. If you&#8217;ve found the key in your language, please post it here, so others can benefit from your knowledge.</p>
<table cellspacing="0" cellpadding="0" border="1" class="tb" style="margin-bottom:10px;">
<tr>
<td class="a">Keyboard Layout</td>
<td class="a">&nbsp;Key&nbsp;</td>
<td class="a">Thanks to</td>
</tr>
<tr>
<td>BE (Koninkrijk België / Royaume de Belgique)</td>
<td>
<pre align="center">&sup2;</pre>
</td>
<td>Achielleus</td>
</tr>
<tr>
<td>BR (Brasil)</td>
<td>
<pre align="center">&apos;</pre>
</td>
<td>Marcos</td>
</tr>
<tr>
<td>DE (Deutschland)</td>
<td align="center">&ouml;</td>
<td></td>
</tr>
<tr>
<td>ES (España)</td>
<td align="center">&ntilde;</td>
<td>Dartz</td>
</tr>
<tr>
<td>NO (Kongeriket Norge)</td>
<td>
<pre align="center">&oslash;</pre>
</td>
<td>sondre</td>
</tr>
<tr>
<td>UK (United Kingdom)</td>
<td align="center">&lsquo;</td>
<td>Will</td>
</tr>
<tr>
<td>US (USA)</td>
<td align="center">~</td>
<td></td>
</tr>
</table>
<p>I very much appreciate the hard work the <a href="http://www.wecreatestuff.com/">We Create Stuff</a> guys have done. Have fun and go on!</p>
<table cellspacing="0" cellpadding="0" border="1" class="tb">
<tr>
<td class="a">COMMAND</td>
<td class="a">ANSWER (Console output)</td>
<td class="a">FUNCTION</td>
</tr>
<tr>
<td>zing</td>
<td>zzzing!</td>
<td>nothing</td>
</tr>
<tr>
<td>cake</td>
<td>ZEH CAKE IZ A LIE</td>
<td>nothing</td>
</tr>
<tr>
<td>tralala</td>
<td>have you touched my tralala?</td>
<td>nothing</td>
</tr>
<tr>
<td>lolcopter</td>
<td>that&#8217;s my ride home.</td>
<td>nothing</td>
</tr>
<tr>
<td>roflcopter</td>
<td>that&#8217;s the father of lolcopter.</td>
<td>nothing</td>
</tr>
<tr>
<td>zingcraft</td>
<td>zzzzzzzzwish!~</td>
<td>nothing</td>
</tr>
<tr>
<td>hello</td>
<td>why hello.</td>
<td>nothing</td>
</tr>
<tr>
<td>shoopdawoop</td>
<td>IMAH CARCHING MAH LAZAR</td>
<td>nothing</td>
</tr>
<tr>
<td>awesome</td>
<td>awesome indeed.</td>
<td>nothing</td>
</tr>
<tr>
<td>thanks</td>
<td>anytime.</td>
<td>nothing</td>
</tr>
<tr>
<td>zomgowned</td>
<td>lol.</td>
<td>nothing</td>
</tr>
<tr>
<td>zomg</td>
<td>ZEUS OWNED MY GEODUDE.</td>
<td>nothing</td>
</tr>
<tr>
<td>lol</td>
<td>lots of laughs?</td>
<td>nothing</td>
</tr>
<tr>
<td>nonsense</td>
<td>exactly, it doesn&#8217;t make any sense.</td>
<td>nothing</td>
</tr>
<tr>
<td>wassup</td>
<td>wassuuuuuuuuuuuppp?</td>
<td>nothing</td>
</tr>
<tr>
<td>console</td>
<td>that&#8217;s me!</td>
<td>nothing</td>
</tr>
<tr>
<td>brain</td>
<td>that&#8217;d be Ido&#8217;s.</td>
<td>nothing</td>
</tr>
<tr>
<td>bla</td>
<td>try harder.</td>
<td>nothing</td>
</tr>
<tr>
<td>bye</td>
<td>oh please, don&#8217;t leave.</td>
<td>nothing</td>
</tr>
<tr>
<td>ok</td>
<td>okie dokie!</td>
<td>nothing</td>
</tr>
<tr>
<td>flash</td>
<td>it crashes a lot. And does problems with Vista x64 ):</td>
<td>nothing</td>
</tr>
<tr>
<td>zund</td>
<td>????!</td>
<td>nothing</td>
</tr>
<tr>
<td>iphone</td>
<td>don&#8217;t even start.</td>
<td>nothing</td>
</tr>
<tr>
<td>wecreatestuff</td>
<td>oh, we totally do.</td>
<td>nothing</td>
</tr>
<tr>
<td>aloligotcomplexcockitandpullit</td>
<td>It&#8217;s &#8216;A loaded god complex, cock it and pull it&#8217; goddammit!.</td>
<td>nothing</td>
</tr>
<tr>
<td>orly</td>
<td>ya rly.</td>
<td>nothing</td>
</tr>
<tr>
<td>gosh</td>
<td>GOSH!!</td>
<td>nothing</td>
</tr>
<tr>
<td>hitler</td>
<td>HITL0R!?</td>
<td>nothing</td>
</tr>
<tr>
<td>easteregg</td>
<td>you found it.</td>
<td>nothing</td>
</tr>
<tr>
<td>gman</td>
<td>yes, you can find him, visualy, in this game&#8230;</td>
<td>nothing</td>
</tr>
<tr>
<td>xbox</td>
<td>X BAWX!</td>
<td>nothing</td>
</tr>
<tr>
<td>portal</td>
<td>now you&#8217;re thinking with portals. no, nothing was activated.</td>
<td>nothing</td>
</tr>
<tr>
<td>retarded</td>
<td>movie!</td>
<td>nothing</td>
</tr>
<tr>
<td>4815162342</td>
<td>system failure system failure system failure system failure system failure system failure system failure</td>
<td>nothing</td>
</tr>
<tr>
<td>crash</td>
<td>we&#8217;re trying, but we&#8217;ll never be good as Source</td>
<td>nothing</td>
</tr>
<tr>
<td>messenger</td>
<td>Ido &#8211; dragy2005@hotmail.com Hen &#8211; henmazolski@gmail.com ):</td>
<td>nothing</td>
</tr>
<tr>
<td>website</td>
<td>wecreatestuff.com</td>
<td>nothing</td>
</tr>
<tr>
<td>lost</td>
<td>charlie&#8217;s dead ):</td>
<td>nothing</td>
</tr>
<tr>
<td>sneeze</td>
<td>bless you.</td>
<td>nothing</td>
</tr>
<tr>
<td>eon8</td>
<td>oh you&#8217;re fucked now.</td>
<td>nothing</td>
</tr>
<tr>
<td>gmod</td>
<td>GMAN APPROVES.</td>
<td>nothing</td>
</tr>
<tr>
<td>iwanttoplayagame</td>
<td>you are already.</td>
<td>nothing</td>
</tr>
<tr>
<td>time</td>
<td>what&#8217;s the point? you know the time, you&#8217;re just teasing me.</td>
<td>nothing</td>
</tr>
<tr>
<td>thisismadness</td>
<td>madness?..<br />&nbsp;This<br />&nbsp;&nbsp;&nbsp;IS<br />&nbsp;&nbsp;&nbsp;&nbsp;SPARTAAA!!!<br />&nbsp;subject was kicked to his death.</td>
<td>Kills the player</td>
</tr>
<tr>
<td>hl2</td>
<td>is awesome.</td>
<td>nothing</td>
</tr>
<tr>
<td>hl2ep1</td>
<td>is truly awesome.</td>
<td>nothing</td>
</tr>
<tr>
<td>hl2ep2</td>
<td>is a great looking game which I have not yet played. but by the time you read this I probably already have.</td>
<td>nothing</td>
</tr>
<tr>
<td>tf2</td>
<td>well I liked the first&#8230;</td>
<td>nothing</td>
</tr>
<tr>
<td>overlord</td>
<td>I like controling these goblins.</td>
<td>nothing</td>
</tr>
<tr>
<td>pie</td>
<td>Not just a pie, me friends, an APPLE pie.</td>
<td>nothing</td>
</tr>
<tr>
<td>speak</td>
<td>I don&#8217;t speak.</td>
<td>nothing</td>
</tr>
<tr>
<td>eat</td>
<td>Die.</td>
<td>nothing</td>
</tr>
<tr>
<td>stop</td>
<td>();</td>
<td>nothing</td>
</tr>
<tr>
<td>nightmarehouse</td>
<td>is an hl2 mod by us D:</td>
<td>nothing</td>
</tr>
<tr>
<td>help / commandlist / showlist / showcommands / showcommand</td>
<td>Partial command database below.<br />info &#8211; Information.<br />kill &#8211; suicide.<br />help/commandlist/showlist/showcommand &#8211; partial command database.<br />sound &#8211; enable/disable sounds.<br />aim/space &#8211; allow [SPACE] dummy portal.<br />quality 0-3 &#8211; set quality level.<br />effects 0-2 &#8211; set effect level.<br />gravity [0&gt;#] &#8211; set map gravity level.<br />prevlevel &#8211; go to next level.<br />nextlevel &#8211; go to previous level.<br />showfps &#8211; visible/invisible fps and level name.<br />Other commands (show&lt;command&gt;, create&lt;command&gt;, remove&lt;command&gt;, &lt;command&gt;) are hidden.</td>
<td>Shows a censored list of commands (not like this list ;o)</td>
</tr>
<tr>
<td>kill / die</td>
<td>subject commited suicide with an invisible crowbar.</td>
<td>Kills you</td>
</tr>
<tr>
<td>noclip</td>
<td>noclip enabled. [OR] noclip disabled.</td>
<td>Lets you fly through walls</td>
</tr>
<tr>
<td>god</td>
<td>god enabled. [OR] god disabled.</td>
<td>Makes you invincible</td>
</tr>
<tr>
<td>portalproof / antiportal</td>
<td>Portal Proof enabled. [OR] Portal Proof disabled.</td>
<td>Gives you the ability to shoot portals on ANY wall</td>
</tr>
<tr>
<td>dance</td>
<td>dance enabled. [OR] dance disabled.</td>
<td>Lets you dance if you press [a] AND [d]</td>
</tr>
<tr>
<td>sounds / sound</td>
<td>sounds enabled. [OR] sounds disabled.</td>
<td>Toggles volume (0 or 100)</td>
</tr>
<tr>
<td>crosshair</td>
<td>crosshair enabled. [OR] crosshair disabled.</td>
<td>Toggles crosshair (portal crosshair or windows arrow)</td>
</tr>
<tr>
<td>space / aim / detectshot</td>
<td>Aim (space) enabled. [OR] Aim (space) disabled.</td>
<td>Gives you a hint where your portal will be placed when you press [space]</td>
</tr>
<tr>
<td>dynamiccam / dynamicam</td>
<td>playerCam enabled. [OR] playerCam disabled.</td>
<td>Zoomes the camera and only shows a small part of the level around your player model</td>
</tr>
<tr>
<td>stopallsounds / stopsounds</td>
<td>all sounds currently running were stopped</td>
<td>Instantly stops all sounds playing. future sound will be played</td>
</tr>
<tr>
<td>info</td>
<td>Portal 1.1.1<br />website &#8211; portal.wecreatestuff.com<br />Dragy2005@hotmail.com<br />Henmazolski@gmail.com</td>
<td>Shows the current portal version and contact adresses</td>
</tr>
<tr>
<td>showfps</td>
<td>fps visible. [OR] fps invisible.</td>
<td>Shows the current &#8220;frames per seconds&#8221; (fps) of your game on the right upper corner</td>
</tr>
<tr>
<td>showmapbox</td>
<td>mapbox visible. [OR] mapbox invisible.</td>
<td>Shows the collision areas of walls as colored boxes</td>
</tr>
<tr>
<td>showdynamicbox / showdynamicboxes</td>
<td>dynamic physicboxes visible. [OR] dynamic physicboxes invisible. [OR] cannot show dynamic physicboxes.</td>
<td>Shows the collision areas of dynamics (for example switches) as colored boxes</td>
</tr>
<tr>
<td>showportalbox</td>
<td>portalbox visible. [OR] portalbox invisible.</td>
<td>Shows the wall intersected areas of portals as colored boxes</td>
</tr>
<tr>
<td>showportalhitbox</td>
<td>portalhitbox visible. [OR] portalhitbox invisible.</td>
<td>Shows the collision areas of portals as colored boxes</td>
</tr>
<tr>
<td>showportalmask</td>
<td>portalmask visible. [OR] portalmask invisible.</td>
<td>Shows the masked areas of portals as colored boxes</td>
</tr>
<tr>
<td>showsteps / showstep</td>
<td>steps visible. [OR] steps invisible.</td>
<td>I dont know what this does&#8230; i see no diference</td>
</tr>
<tr>
<td>showshot / showshots</td>
<td>shots visible. [OR] shots invisible.</td>
<td>Shows red dots inside the wall you just shot with a portal. i think it was used for intersection calculations</td>
</tr>
<tr>
<td>gravity ###</td>
<td>gravity is set to ### [OR] the command you&#8217;ve entered requires an extra number to be set</td>
<td>Sets the gravity to a given value. as in every other game i know, i think the normal value is 800</td>
</tr>
<tr>
<td>quality # / _quality #</td>
<td>quality is set to # [OR] the command you&#8217;ve entered requires an extra number to be set</td>
<td>Sets the flash quality level (0 to 3)</td>
</tr>
<tr>
<td>effects</td>
<td>effects is set to # [OR] the command you&#8217;ve entered requires an extra number to be set</td>
<td>Sets the amount of ingame effects (such as motionblur) (0 to 2)</td>
</tr>
<tr>
<td>createbox</td>
<td>object BOX has been spawned.</td>
<td>Spawnes a box above your head</td>
</tr>
<tr>
<td>companion / createcompanion / createcompanioncube / createcompanionbox</td>
<td>object COMPANION BOX has been spawned. [OR] object COMPANION BOX could not be deleted.</td>
<td>Spawnes a companion box above your head (the one with a pinkish heart on it)</td>
</tr>
<tr>
<td>removebox</td>
<td>object BOX has been deleted. [OR] object BOX could not be deleted.</td>
<td>Removes a box from the game</td>
</tr>
<tr>
<td>createcam</td>
<td>object CAM has been spawned.</td>
<td>Spawnes a camera (like the ones on the walls) under your feet</td>
</tr>
<tr>
<td>removecam</td>
<td>object CAM has been deleted. [OR] object CAM could not be deleted.</td>
<td>Removes a camera (including the ones that are already there)</td>
</tr>
<tr>
<td>createball</td>
<td>object BALL has been spawned.</td>
<td>Spawnes a energy ball above your head (and kills you instantly because it is flying in your direction&#8230;)</td>
</tr>
<tr>
<td>removeBall</td>
<td>object BALL has been deleted. [OR] object BALL could not be deleted.</td>
<td>Removes a energy ball from the game</td>
</tr>
<tr>
<td>createturret / createturrent / createturretr / createturrentr</td>
<td>object TURRENT has been spawned.</td>
<td>Spawnes a turret IN your body, which is directed to the right</td>
</tr>
<tr>
<td>createturretl / createturrenl</td>
<td>object TURRENT has been spawned.</td>
<td>Spawnes a turret IN your body, which is directed to the left</td>
</tr>
<tr>
<td>removeturret</td>
<td>object TURRET has been deleted. [OR] object TURRET could not be deleted.</td>
<td>Removes a turret from the game</td>
</tr>
<tr>
<td>restartlevel / restartmap</td>
<td>Level ## restarted.</td>
<td>Restarts the level you are currently playing in</td>
</tr>
<tr>
<td>gotolevel ## / gotoandplay ##</td>
<td>level ## launched [OR] Level (##) restarted.</td>
<td>Switches to the level you specified (0 to 40), if leaved blank it restarts the level you are currently playing in</td>
</tr>
<tr>
<td>nextlevel / followinglevel</td>
<td>Next level (##) launched.</td>
<td>Switches to the following level (if you play in level 15 it will switch to level 16)</td>
</tr>
<tr>
<td>prevlevel / previouslevel</td>
<td>Previous level (##) launched. [OR] Cannot play previous level.</td>
<td>Switches to the previous level (if you play in level 15 it will switch to level 14)</td>
</tr>
</table>
]]></content:encoded>
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	</channel>
</rss>
