Portal End Credits – The Flash version November 26th, 2009
Are you looking for “Portal The Flash Game – Console Commands List”?
Once there was a bored little Webdesigner.
One day he thought: “Wouldn’t it be nice to make a Flash version of the Portal end credits?”
No sooner said than done, he extracted the commands and the music from the game files itself, and wrote an interpreter for them in Flash.
My luck the Portal end credits are text based commandos and not a video, so i could take the commandos to reproduce the credits 100% identical in flash. You can even copy and paste the text.
Have Fun:

Portal End Credits in Flash
Portal The Flash Game – Console Commands List September 27th, 2008
This list was reverse engineered by me out of the Portal The Flash Game.
To open the console, go to the menu “Options”, and make sure the “Console” option is on. Then go ingame and press the ~ key on your keyboard.
If this doesn’t work, you most probably have not the US keyboard layout, (for instance in Germany it’s the key “ö”) and you have to try which key is working for you. If you’ve found the key in your language, please post it here, so others can benefit from your knowledge.
| Keyboard Layout | Key | Thanks to |
| BR (Brasil) |
' |
Marcos |
| DE (Deutschland) | ö | |
| ES (España) | ñ | Dartz |
| NO (Kongeriket Norge) |
ø |
sondre |
| UK (United Kingdom) | ‘ | Will |
| US (USA) | ~ |
I very much appreciate the hard work the We Create Stuff guys have done. Have fun and go on!
| COMMAND | ANSWER (Console output) | FUNCTION |
| zing | zzzing! | nothing |
| cake | ZEH CAKE IZ A LIE | nothing |
| tralala | have you touched my tralala? | nothing |
| lolcopter | that’s my ride home. | nothing |
| roflcopter | that’s the father of lolcopter. | nothing |
| zingcraft | zzzzzzzzwish!~ | nothing |
| hello | why hello. | nothing |
| shoopdawoop | IMAH CARCHING MAH LAZAR | nothing |
| awesome | awesome indeed. | nothing |
| thanks | anytime. | nothing |
| zomgowned | lol. | nothing |
| zomg | ZEUS OWNED MY GEODUDE. | nothing |
| lol | lots of laughs? | nothing |
| nonsense | exactly, it doesn’t make any sense. | nothing |
| wassup | wassuuuuuuuuuuuppp? | nothing |
| console | that’s me! | nothing |
| brain | that’d be Ido’s. | nothing |
| bla | try harder. | nothing |
| bye | oh please, don’t leave. | nothing |
| ok | okie dokie! | nothing |
| flash | it crashes a lot. And does problems with Vista x64 ): | nothing |
| zund | ????! | nothing |
| iphone | don’t even start. | nothing |
| wecreatestuff | oh, we totally do. | nothing |
| aloligotcomplexcockitandpullit | It’s ‘A loaded god complex, cock it and pull it’ goddammit!. | nothing |
| orly | ya rly. | nothing |
| gosh | GOSH!! | nothing |
| hitler | HITL0R!? | nothing |
| easteregg | you found it. | nothing |
| gman | yes, you can find him, visualy, in this game… | nothing |
| xbox | X BAWX! | nothing |
| portal | now you’re thinking with portals. no, nothing was activated. | nothing |
| retarded | movie! | nothing |
| 4815162342 | system failure system failure system failure system failure system failure system failure system failure | nothing |
| crash | we’re trying, but we’ll never be good as Source | nothing |
| messenger | Ido – dragy2005@hotmail.com Hen – henmazolski@gmail.com ): | nothing |
| website | wecreatestuff.com | nothing |
| lost | charlie’s dead ): | nothing |
| sneeze | bless you. | nothing |
| eon8 | oh you’re fucked now. | nothing |
| gmod | GMAN APPROVES. | nothing |
| iwanttoplayagame | you are already. | nothing |
| time | what’s the point? you know the time, you’re just teasing me. | nothing |
| thisismadness | madness?.. This IS SPARTAAA!!! subject was kicked to his death. |
Kills the player |
| hl2 | is awesome. | nothing |
| hl2ep1 | is truly awesome. | nothing |
| hl2ep2 | is a great looking game which I have not yet played. but by the time you read this I probably already have. | nothing |
| tf2 | well I liked the first… | nothing |
| overlord | I like controling these goblins. | nothing |
| pie | Not just a pie, me friends, an APPLE pie. | nothing |
| speak | I don’t speak. | nothing |
| eat | Die. | nothing |
| stop | (); | nothing |
| nightmarehouse | is an hl2 mod by us D: | nothing |
| help / commandlist / showlist / showcommands / showcommand | Partial command database below. info – Information. kill – suicide. help/commandlist/showlist/showcommand – partial command database. sound – enable/disable sounds. aim/space – allow [SPACE] dummy portal. quality 0-3 – set quality level. effects 0-2 – set effect level. gravity [0>#] – set map gravity level. prevlevel – go to next level. nextlevel – go to previous level. showfps – visible/invisible fps and level name. Other commands (show<command>, create<command>, remove<command>, <command>) are hidden. |
Shows a censored list of commands (not like this list ;o) |
| kill / die | subject commited suicide with an invisible crowbar. | Kills you |
| noclip | noclip enabled. [OR] noclip disabled. | Lets you fly through walls |
| god | god enabled. [OR] god disabled. | Makes you invincible |
| portalproof / antiportal | Portal Proof enabled. [OR] Portal Proof disabled. | Gives you the ability to shoot portals on ANY wall |
| dance | dance enabled. [OR] dance disabled. | Lets you dance if you press [a] AND [d] |
| sounds / sound | sounds enabled. [OR] sounds disabled. | Toggles volume (0 or 100) |
| crosshair | crosshair enabled. [OR] crosshair disabled. | Toggles crosshair (portal crosshair or windows arrow) |
| space / aim / detectshot | Aim (space) enabled. [OR] Aim (space) disabled. | Gives you a hint where your portal will be placed when you press [space] |
| dynamiccam / dynamicam | playerCam enabled. [OR] playerCam disabled. | Zoomes the camera and only shows a small part of the level around your player model |
| stopallsounds / stopsounds | all sounds currently running were stopped | Instantly stops all sounds playing. future sound will be played |
| info | Portal 1.1.1 website – portal.wecreatestuff.com Dragy2005@hotmail.com Henmazolski@gmail.com |
Shows the current portal version and contact adresses |
| showfps | fps visible. [OR] fps invisible. | Shows the current “frames per seconds” (fps) of your game on the right upper corner |
| showmapbox | mapbox visible. [OR] mapbox invisible. | Shows the collision areas of walls as colored boxes |
| showdynamicbox / showdynamicboxes | dynamic physicboxes visible. [OR] dynamic physicboxes invisible. [OR] cannot show dynamic physicboxes. | Shows the collision areas of dynamics (for example switches) as colored boxes |
| showportalbox | portalbox visible. [OR] portalbox invisible. | Shows the wall intersected areas of portals as colored boxes |
| showportalhitbox | portalhitbox visible. [OR] portalhitbox invisible. | Shows the collision areas of portals as colored boxes |
| showportalmask | portalmask visible. [OR] portalmask invisible. | Shows the masked areas of portals as colored boxes |
| showsteps / showstep | steps visible. [OR] steps invisible. | I dont know what this does… i see no diference |
| showshot / showshots | shots visible. [OR] shots invisible. | Shows red dots inside the wall you just shot with a portal. i think it was used for intersection calculations |
| gravity ### | gravity is set to ### [OR] the command you’ve entered requires an extra number to be set | Sets the gravity to a given value. as in every other game i know, i think the normal value is 800 |
| quality # / _quality # | quality is set to # [OR] the command you’ve entered requires an extra number to be set | Sets the flash quality level (0 to 3) |
| effects | effects is set to # [OR] the command you’ve entered requires an extra number to be set | Sets the amount of ingame effects (such as motionblur) (0 to 2) |
| createbox | object BOX has been spawned. | Spawnes a box above your head |
| companion / createcompanion / createcompanioncube / createcompanionbox | object COMPANION BOX has been spawned. [OR] object COMPANION BOX could not be deleted. | Spawnes a companion box above your head (the one with a pinkish heart on it) |
| removebox | object BOX has been deleted. [OR] object BOX could not be deleted. | Removes a box from the game |
| createcam | object CAM has been spawned. | Spawnes a camera (like the ones on the walls) under your feet |
| removecam | object CAM has been deleted. [OR] object CAM could not be deleted. | Removes a camera (including the ones that are already there) |
| createball | object BALL has been spawned. | Spawnes a energy ball above your head (and kills you instantly because it is flying in your direction…) |
| removeBall | object BALL has been deleted. [OR] object BALL could not be deleted. | Removes a energy ball from the game |
| createturret / createturrent / createturretr / createturrentr | object TURRENT has been spawned. | Spawnes a turret IN your body, which is directed to the right |
| createturretl / createturrenl | object TURRENT has been spawned. | Spawnes a turret IN your body, which is directed to the left |
| removeturret | object TURRET has been deleted. [OR] object TURRET could not be deleted. | Removes a turret from the game |
| restartlevel / restartmap | Level ## restarted. | Restarts the level you are currently playing in |
| gotolevel ## / gotoandplay ## | level ## launched [OR] Level (##) restarted. | Switches to the level you specified (0 to 40), if leaved blank it restarts the level you are currently playing in |
| nextlevel / followinglevel | Next level (##) launched. | Switches to the following level (if you play in level 15 it will switch to level 16) |
| prevlevel / previouslevel | Previous level (##) launched. [OR] Cannot play previous level. | Switches to the previous level (if you play in level 15 it will switch to level 14) |
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